Steel Horizons Lore
It has been years since the Great War ended and the continent of Algara is still partially in ruins. Led by the power of large, lumbering mechs, the nations of Algara waged war on a scale previously unseen before in its history. Powered by the seemingly unlimited energy source, Pyricium, created by the visionary Anglorian scientists Hildegard Schmid the weapons and armor of the world had been forever changed. Even now, as the Great War has ended, the nations of Algara still secretly gather their strengths and seek the harness the power of Pyric and use it to power their armies.
Nations of Algara
Within the world of Algara, there have been many nations that have risen and fallen. Of those that remain, six have cemented their place in the modern world. Far to the north, within the aptly named Misty Isles, the members of the Highland Clans seek to send their agents further into the mainland of Algara in attempts to control the manufacturing and distribution of both the raw Pyricium and the weapons of war that it fuels. On the northern end of the Algaran mainland, sits the snowy realm of Jarlheim. A region of hardened warriors and also cunning merchants, the citizens of Jarlheim do their best to rebuild after the Great War and reclaim lost lands. Jutting out into the narrow straights between the Misty Isles and the Algaran mainland is the small nation of Valka. While the smallest of the nations of Algara, Valka is a proud country that after joining the Great War during its waning years, seeks to find its place among the other superpowers of the world.
Within the central mainland of Algara, three main nations vie for control. The largest nation within the central regions, the Anglorian Empire controls the most lands after the Great War and has its sights set on its former rival, the Orland Kingdom to the east. Striving to keep their independence, the Orland Kingdom attempts to hold its ground while surrounded by possible conquerors. On the eastern side of the mainland of Algara, sits the nation of Trezkana. A nation of workers and a massive military, Trezkana seeks to reclaim its honor after its defeat during the Great War.
In the southern reaches of Algara is the small nation of nomads within the Taran Steppe. The Taran Nomads, while more of a loose federation than an actual country, claims all the lands of the southeastern parts of Algara. Even though, the Nomads kept out of the Great War entirely, they are still seen as a threat to much of the Algaran mainlands.
Your Adventure
It is in this world of smoke and steel you find yourself. Whether you are a simple mercenary carving out a reputation looking for gold, a feared marksmen stealthily making their way through the ruined landscapes of Algara, or even a noble officer, fresh out of the Great War, the world is yours to explore and shape your own destiny. Anyone can make their way and find their place in the world, just beyond the Steel Horizon.